VWER_12-8-09_001
Transcript of Second Life Education Roundtable: Dec. 8, 2009

Topic: Roleplay in Education. Special Guest Viv Trafalgar

Iggy's notes: Thanks to ponderosafish for photos! Find more at our VWER groups at Flickr and Koinup, and add your own!

There are a number of excellent URLs posted in the transcript by Viv Trafalgar, pointing educators to good sites for learning about roleplay or giving it a try. Rather than repeat them here, I'll provide a jump-to link for those wanting to get the information.

Ignatius Onomatopoeia: Hi everyone, and welcome to this weeks SL Education Roundtable.

Ignatius Onomatopoeia: These meetings are made possible by the Office of Information Technology at Montclair State University.

Ignatius Onomatopoeia: We meet here each week at 2:30pm SLT for an hour. Our meeting today is on Roleplay in SL

Ignatius Onomatopoeia: and I want to welcome our special Guest, Viv Trafalgar, co-designer of the Armada Breakaway Sim

Ignatius Onomatopoeia: and consultant with Rezzable, designer of the Steamfish educational game

Ignatius Onomatopoeia: The SL Education Roundtable is a forum to educate and inform the community about issues that are important and relevant to education.

Ignatius Onomatopoeia: The views and opinions of any of our special guests or visitors do not necessarily represent those who volunteer or organize these meetings, or of Montclair State University,

Ignatius Onomatopoeia: The College of Humanities, Social Sciences, or Office of Information Technology.

Ignatius Onomatopoeia: Our meetings are roundtable style, so those in the theater seats please come down and join us at the table.

Ignatius Onomatopoeia: Our magic expanding table will always have an empty seat, located closest to the ramp.

Ignatius Onomatopoeia: This is a public meeting, so we do keep a transcript of what is said in local chat.

Ignatius Onomatopoeia: For a copy of older transcripts, please visit http://sler-transcripts.wikispaces.com and for more recent transcripts, please visit http://www.virtualworldsedu.info/slroundtable/

Ignatius Onomatopoeia: I'm Iggy, the scribe for this group, and I'm hosting while AJ Brooks is away. If you've not seen the transcripts I run, you should check them out - they are a great information asset.

Ignatius Onomatopoeia: Information on FUTURE MEETINGS is available from the notecard giver on the West wall of the Amphitheater.

Ignatius Onomatopoeia: Thanks to Olivia Hotshot for putting together a Flickr group for the SLER. I encourage everyone to join the group and to take pictures from our meeting and add them to the group. Its a great way to show, and grow, our community. Visit http://www.flickr.

Ignatius Onomatopoeia: btw, great topic next week

Ignatius Onomatopoeia: Language Instruction in Second Life: Olivia Hotshot will be our moderator

Ignatius Onomatopoeia: The SL Education Roundtable meeting happens each week and we are looking to develop a community of educators from around the world with a variety of thoughts, needs, and ideas.

Ignatius Onomatopoeia: Please join the SL EDUCATION ROUNDTABLE group. If you have problems finding it in search, here inside the amphitheater, on the Eastern wall, you will see a display

Ignatius Onomatopoeia: Click the display and follow the instruction in local chat on how to join the group.

Ignatius Onomatopoeia: I need to correct that

Viv Trafalgar: sure do :)

Ignatius Onomatopoeia: the old SL RT group is now closed

Ignatius Onomatopoeia: we have a new group, the Virtual Worlds Education RT group

Ignatius Onomatopoeia: if you need to join, let me know

Ignatius Onomatopoeia: but it is open enrollment

Ignatius Onomatopoeia: check my profile to find more

Mirt Tenk: Iggy do they both get the same announcements?

Ignatius Onomatopoeia: and join us...we will officially be that group staring in January

Mirt Tenk: I always need to drop a group!

Zotarah Shepherd grins

Wena Merlin: are we all automatically enrolled?

Kali Pizzaro: 28 on [the island] for the transcript

Ignatius Onomatopoeia: and yes, same announcements for now

Zotarah Shepherd: If you are in SLER you can drop that one to join VWER

Ignatius Onomatopoeia: but in January, the old SLER group will be no more--so come on over!

Ignatius Onomatopoeia: As the group grows, there will be announcements, surveys, and decisions made that will be exclusive to the group.

Ignatius Onomatopoeia: Aside from the island we are currently on, Montclair State University also has two other educational islands adjoining to the north.

Dagmar Kojishi: Wena, you have to explicitly join, or ask to be added.

Ignatius Onomatopoeia: There are also numerous learning areas on these adjoining islands, Montclair State CHSS, which is home to our Quidditch pitch and the SL MSU Library,

Dagmar Kojishi: Doesn't happen automatically.

Ignatius Onomatopoeia: right--you won't roll over automatically

Zotarah Shepherd: Hi Kathryn

Ignatius Onomatopoeia: and Montclair State CEHSADP, which is home to The Theorist Project and Wilber Middle School Library. Wander around and enjoy.

Ignatius Onomatopoeia: If you are on Facebook, please join our group there - http://www.facebook.com/group.php?gid=44078263753&ref=share

Mirt Tenk: Esme!

Kathryn Pleides: hi

Ignatius Onomatopoeia: Finally, if you have Mystitool on, or other similar tool, please put it to sleep or detach it for now. :-) It tends to lag things.

Ignatius Onomatopoeia: Today's meeting is in text chat.

Ignatius Onomatopoeia: As a hint, it is better to have "local chat" open for these meetings, it will help you follow the conversation better.

Ignatius Onomatopoeia: You can find local chat by clicking COMMUNICATE in the bottom navigation bar and you'll find LOCAL CHAT as on of the tabs at the bottom of the Communicate window.

Ignatius Onomatopoeia: I'd also like to remind folks to come on down and join us around the table, there's always an open seat closest to the ramp.

Ignatius Onomatopoeia: Why don't we get started they way we usually do, by introducing ourselves. No need to wait, go ahead and type who you are, where you are, and your ties to education into local chat.

Olivia Hotshot: If anyone would like a group invitation to VWER I would happy to help. Just send me an IM

Zotarah Shepherd: I am glad to TP folks

Ignatius Onomatopoeia is Joe Essid, Dept. of Rhetoric and Communication Studies. I'm the University of Richmond's Writing Center and Writing Across the Curriculum Director. I'm now teaching my fourth class with SL. I'm part of a design team building an immersive simulation of Poe's House of Usher, to launch in Spring 2010.

Ignatius Onomatopoeia: don't be shy--who's here?

Lolly Dovgal: Laura Sederberg from California State University, Chico.

Geoff Lumley is Geoff Barker-Read from the University of Leeds, UK.

Margaret Michalski: Margaret Cart, Research Information Specialist from the Univ of Illinois at Chicago.

Teri Boxen: teri lind California State university East bay

Zotarah Shepherd: I am a MA in Education (technology and psychology) student at Sonoma State University in northern California working on a curriculum project: Teaching and Learning Life-Skills in Second Life. Part of that is an Immersive Interactive Educational build about Life-skills on an educational sim called Ralanora. I also have a build for Multiple Intelligences.

Dagmar Kojishi: Donn King from Pellissippi State Community College, Knoxville, TN.

zhska Takacs: Jessica Sanchez, UTPA In charge of developing our virtual campus in SL and training our faculty in going into the environment

Profdan Netizen: I'm Dan Holt, Lansing Community College, Lansing, MI, teaching writing.

Mirt Tenk: Suzie Medders from Clemson University

Firery Broome: University of Delaware

Birdie Newcomb: Birdie Newborn, college publisher

Kali Pizzaro: Evelyn McElhinney Lecturer in Advanced Practice nursing Glasgow Caledonian University

Dusty Artaud: Randi Kopp, Kidsbridge Tolerance Museum, TCNJ, NJ

Kathryn Pleides: Kathryn Frech, school librarian and general techie

Olivia Hotshot: Ann Steckel, CSU Chico, technology & learning program, eductor and alaround nice chick.

Ignatius Onomatopoeia: yep

Mimi Muircastle: Mimi of retired prin. land, metaplace and my Friends of the wildlife refuge project :)

Zdenek Buchsbaum: Zdenek Buchsbaum, student Mgr. degree Czech republic - LIS domain

Kali Pizzaro: haha Olivia

Lolly Dovgal: And photographer

Hunter McAndrews: Scott Francis, Leadership studies, Gonzaga University> Spokane WA

Ignatius Onomatopoeia: anyone else?

Ignatius Onomatopoeia: going once....

Ignatius Onomatopoeia: twice....

Viv Trafalgar: is an educator, writer, builder -most recently the Visiting Fellow in Virtual Worlds at University of the Arts, Philadelphia, and I work for Rezzable and Heritage Key, as well as at House of Usher

Ignatius Onomatopoeia: yay!

Viv Trafalgar: hahah

Viv Trafalgar: took me long enough

Ignatius Onomatopoeia: three times...

Esme Qunhua: Jane Wilde, College instructor - Department of Education. Vermont US

Ignatius Onomatopoeia: sold to the Poe-esque gent in the black cloak with a raven on his shoulder!

Ignatius Onomatopoeia: before we begin

Zotarah Shepherd: I keep my info in my Profile Notes so I just copy and paste. That works except when I forget top update it.

Ignatius Onomatopoeia: and I put some Qs to Viv and all of you

Ignatius Onomatopoeia: Viv was generous enough to let me bring some Victorian outfits with me

Viv Trafalgar: that's a good idea Zotarah

Ignatius Onomatopoeia: they are being given to the students and visitors to the House of Usher. They are opposite us near the Montclair sign

Zotarah Shepherd: Welcome Marc

Ignatius Onomatopoeia: please help yourselves...Viv's a talented designer, builder, and scripter

Zotarah Shepherd: When the chairs rez please have a seat

Ignatius Onomatopoeia: and she's very active in our simulation with the students--tonight's our last night!

Ignatius Onomatopoeia: We'll repeat it next term for two courses in Rhetoric and Composition

Viv Trafalgar: Usher's been a heap of fun.

Ignatius Onomatopoeia: that study Poe

Lolly Dovgal: All TEXT chat today?

Ignatius Onomatopoeia: yes..text today

Ignatius Onomatopoeia: it's my first experience in SL with RP

Ignatius Onomatopoeia: though I've designed games and played them for 30+ years

Lolly Dovgal: OH, really???!!

Ignatius Onomatopoeia: my D&D campaign is going strong, still

Zotarah Shepherd: Nice duds Iggy Thanks

Margaret Michalski: Highly recommended it

Ignatius Onomatopoeia: thanks to Viv, Zo

Ignatius Onomatopoeia: she made them :)

Ignatius Onomatopoeia: I just wear her stuff

Zotarah Shepherd: Thanks Viv

Kathryn Pleides: whoo! thank you, Viv!

Ignatius Onomatopoeia: but for me, many of the same world-building skills from game-mastering have helped

Ignatius Onomatopoeia: to build this educational simulation

Viv Trafalgar: hehe - geeks bearing gifts :)

Ignatius Onomatopoeia: heehee

Kali Pizzaro: hidden talents Iggy

Dagmar Kojishi: lol

Ignatius Onomatopoeia: so let's start with a Q to the group

Kathryn Pleides: Any problems with sharing them on to another of my own avatars?

Viv Trafalgar: RP is a great reason to study your material - It's a performance. In order to do well, you need to prepare well. People can be motivate to learn what their characters would know. (so they don't look clueless)

Ignatius Onomatopoeia: how many of you have experience with roleplay in SL?

Ignatius Onomatopoeia: yes or no

Viv Trafalgar: yes
Grinn Pidgeon: no
Mimi Muircastle: no
Len Millar: no
Geoff Lumley: no
Profdan Netizen: no
Esme Qunhua: yes
Dagmar Kojishi: no
zhska Takacs: no
Zdenek Buchsbaum: no
Kali Pizzaro: simulation but no roleplay
Margaret Michalski: just as of recently
Marc Rexen: yes
Zotarah Shepherd: YES
Mimi Muircastle: but very curious about it :)
Kathryn Pleides raises a hand. Sort of. I have a Tiny
Len Millar: no
Wena Merlin: no
CathyWyo1 Haystack: no too lazy
Ignatius Onomatopoeia loves tinies
Olivia Hotshot: yes
Lolly Dovgal: yes
Kali Pizzaro: a tiny what

Zotarah Shepherd: It helped me to do roleplay in Avilion and other elvish sims and take classes. I learned a lot from them.

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Birdie Newcomb: no
Len Millar: yes curious!! indeed..excited about it
Ignatius Onomatopoeia: mostly no so far..
Birdie Newcomb: well, sometimes

LittleToe Bartlett: define 'roleplay'...

Mirt Tenk: yes

Ignatius Onomatopoeia: so I'll ask Viv, because that's a loaded term

Ignatius Onomatopoeia: how does Viv define it?

Viv Trafalgar: It is - thanks LT!

Ignatius Onomatopoeia: then let's hear how you all do...

Kathryn Pleides: I tried one 'real' role-play sim, but the folks running it were too serious and grim for me.

Ignatius Onomatopoeia: I realize that "simulation" may be a more fortunate term with admins

Viv Trafalgar: well some of the RP sims are very serious

Marc Rexen looks over the table at LittleToe wondering on what level he would like an answer.

Grinn Pidgeon: is it acting or playing?

Zotarah Shepherd: pretending to behave and speak as if you were another with other people doing that.

Viv Trafalgar: because this isa craft or an art form as much as anything

Ignatius Onomatopoeia: acting or playing for me, yes

Zotarah Shepherd: Also there are several RP guidelines.

Viv Trafalgar: how we defined RP initially in Armada is thus: "Role Play is like live street theater, where you may be pulled into the action. If you have mimicked an accent; fancied yourself a hottentot, hussar, or harridan for a moment or several, you may have what it takes to participate in a great role play."

Viv Trafalgar: but Deadwood defines it differently

Zotarah Shepherd: If you want to tell a story with a known ending, that is not RP

Margaret Michalski: acting as someone other than yourself - example doctor teacher etc

Mirt Tenk: It's behaving with less than full freedom

Mirt Tenk: there is some level of script to follow

Ignatius Onomatopoeia: what's the difference at Deadwood, Viv?

Zotarah Shepherd: God-moding is not RP

Olivia Hotshot: 35 people in the sim for the transcript

Viv Trafalgar: No - and God modding deserves an explanation all its own

Ignatius Onomatopoeia: you read my mind, Olivia--had the map open

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Lolly Dovgal: What about opposite gender role playing?

Olivia Hotshot i try not to do that too often with you Iggy. It's scary in there.

[Dang--I missed that quip. She's right, of course]

Viv Trafalgar: Deadwood has a community built around the story of the town -

Mimi Muircastle: sorry - I need to leave - try to come back

Viv Trafalgar: and all of the players contribute to the story of the town

Ignatius Onomatopoeia: @Lolly, that is a personal form of RP. I'm thinking of ones where everyone is "in on it"

Zotarah Shepherd: There can be a framework story but individual characters should have a bit of freedom to improvise. Otherwise you are doing a play not RP.

Ignatius Onomatopoeia: as in Armada or Deadwood

Ignatius Onomatopoeia: or our Usher simulation

Lolly Dovgal: OK, got you.

Kathryn Pleides is not familiar with Deadwood

Viv Trafalgar: one of the key aspects of community roleplay is that there is some form of agreement among the players - you can't just come in and start shooting and call it RP

Zotarah Shepherd: I used to teach RP classes in a few places.

Birdie Newcomb: do you need to be assigned a role, or just freeplay?

Viv Trafalgar: let me get the LM for Deadwood's guest area - it has an amazing resource for visitors as far as how they define RP

Ignatius Onomatopoeia: Birdie, at Usher, we assigned roles

Viv Trafalgar: I hope i dont' tp myself

Ignatius Onomatopoeia: I'll get the URL for you

Margaret Michalski: from what I know if you assign you role play

Zotarah Shepherd: It depends on how structured the RP is Birdie.

Marc Rexen: There are often specific groups for different Roles in many sims, with a set of ruleish guidelines and often a people-based hierarchy.

Dagmar Kojishi: I know of some RP realms in World of Warcraft, as well as some RP guilds some are very serious about staying in character, and usually build their own backstories.

Ignatius Onomatopoeia: http://iggyssyllabus.pbworks.com/House-of-Usher-Final

Viv Trafalgar: Deadwood 1876: http://slurl.com/secondlife/Phoenix%20Pass/215/155/655

Kali Pizzaro: so there is no correct way to do it people have the ability to create the story? or do they have to stick to a tight script/

Kathryn Pleides: Some RPGs let you choose your role/background/etc., some may not.

Ignatius Onomatopoeia: students pretend they are friends of Roderick Usher and each has a task I give

Viv Trafalgar: That depends on what the community or class agrees upon Kali

Zotarah Shepherd: In Avilion there is an arc story, but all the characters in that world design their own character.

Ignatius Onomatopoeia: all students have the goal of saving Madeline from death

Margaret Michalski: some use the term role play simulation to satisfy everyone

Birdie Newcomb: I was looking at Planeshift, they ask that you forget about yourself in order to play a certain character

Marc Rexen: Usually free-form is best, the rehearsed scenes often come off flat.

Kali Pizzaro: ok so they set ground rules before they start?

Viv Trafalgar: In an educational setting it's really important for students to understand their roles and the goal of the rp

Marc Rexen: I'll be a law enforcement official.

Ignatius Onomatopoeia: you are anticipating nicely my first Q to Viv

Viv Trafalgar: but it's just as important for people participating to help shape the story

Kathryn Pleides: The whole point of RP is not having a script! If there's a script, it's a play, not role-play. If there are goals and motivations, but no script, it's roleplay

Marc Rexen: There are all sorts of societal expectations with that role.

Ignatius Onomatopoeia: What are some crucial elements in building to encourage effective roleplay?

Kali Pizzaro: ok so they still have some learning outcomes to achieve

River Aarde: yes .. how do you mesh rp and learnign outcomes?

Viv Trafalgar: haha that's a good question

Ignatius Onomatopoeia: it is

Marc Rexen: and a sim will often have a Chief, Captains, beat cops, etc..

Viv Trafalgar: -- make the space usable, engaging, interactive, and fast. as fast loading as possible, with as many visual queues as you can give that these spaces are tied to a specific purpose. Make sure the players know where they are, and have some sense of what they can do, or a goal. A map is sometimes helpful, sometimes it gets in the way of the story.

Zotarah Shepherd: Like if you were to do ancient egypt or a victorian era - you couls RP a historical person or invent someone who was likely around at that time.

Ignatius Onomatopoeia: yes at Usher I'm there, in the walls, as special-effects guy and cop

Morris Mertels Shop 2/2

[Iggy's note: And furniture-shopper. There are many reasonably priced, low-prim period pieces out there. Though my skills have grown for bulding, I found that I did not have time to make everything. When I thanked merchants like Morris Mertel, he gave me lots of free items for Usher, including just the sort of fireplace we'd been seeking for a week!]

Margaret Michalski: in RP there is no one right way

Viv Trafalgar: you are great at it

Ignatius Onomatopoeia: @Margaret, there are wrong ways

Mirt Tenk: one of the usher students tried to tell Madeline how to get out of the house b/c he had a map the other night

Viv Trafalgar: make several areas for specific activities - 3 is a great number - and make sure your players transition between these to accomplish things. In Steamfish, we had a lot of the action occur on the ship because that was where the doctor was - who was essential to giving the information about the scurvy trial the students were participating in. There were two halves to the ship, and there was the nearby island.

Ignatius Onomatopoeia: I told my students..use nothing not available in 1847

Ignatius Onomatopoeia: so even though we turned on damage no M-16s

Marc Rexen: Mix it with a scripted operating room, a Doctor, etc., and a nurse-trainee can get a pretty good look at what it's like.

Kali Pizzaro: ah iggy i have you now

Viv Trafalgar: Right - that's key - making the story seem logical

Lisa Tebaldi: there is "Forbidden City" in the web

Viv Trafalgar: and the players immersing themselves

Viv Trafalgar: another thing you can do is -- make sure the backstory is clear. Provide lots of items that tell the story and add depth, create a support website.

Kali Pizzaro: this is the mental health discussion we had

Kathryn Pleides: *nod* Background, situation, motivations

Ignatius Onomatopoeia: I think the term "roleplay" causes problems, but it's what you do in a good simulation

Kathryn Pleides: and resources

Viv Trafalgar: it's about a group of people coming together to tell a story

Ignatius Onomatopoeia: it's just that most RP in SL is recreational, for now

Margaret Michalski: @ Iggy, the conclusion should be somewhat correct but the in between conversation will ever be the same way twice.

Viv Trafalgar: and creating the space for that story - whether it is one about people learning how to use a tooll or work with a patient

Kali Pizzaro: complete social constructivism

Viv Trafalgar: or it is about a city or town

Ignatius Onomatopoeia: right--this week no two experiences at Usher have been the same

Birdie Newcomb: the ones I've heard about have no outcome.

Birdie Newcomb: no finish

Viv Trafalgar: becomes part of the experience

Ignatius Onomatopoeia: the students all take different approaches

Profdan Netizen: What would you say is the difference between RP and impovization?

Viv Trafalgar: some do though Birdie

Viv Trafalgar: RP has a set of agreements - visual or otherwise

Mirt Tenk: good questions Profdan

Ignatius Onomatopoeia: @Dan--improv makes for good RP, but it's not the sum total of it

Ignatius Onomatopoeia: we use props like this guy

House of Usher Skeleton
[House of Usher Green Glowing Skeleton makes his cameo appearance]

Viv Trafalgar: It is obvious upon entering a grocery store that certain behaviours are expected and others are not. You do not, for instance, look for the sauna, or begin to spelunk.

Zotarah Shepherd: Yes Viv. I have seen some RPs with too little background and it is confusing to find something to do. But if the story is too structured then the freedom to role-play is very limited.

Wena Merlin: and what is the difference between RL and a task?

Ignatius Onomatopoeia: I move him around and make ghastly noises

Viv Trafalgar: Right - too much structure and you wonder why they aren't using bots

Zotarah Shepherd: hehe yes

Viv Trafalgar: unless there's a game element to the RP, which there can be

Wena Merlin: task, sorry

Ignatius Onomatopoeia: yes, the students have specific tasks at Usher

Viv Trafalgar: an RP and a task - well there can be tasks in RP

Len Millar: hehe

floating Skeleton: Touched.

floating Skeleton: Touched.

Profdan Netizen: Looks like someone from a Harryhausen film, Iggy!

Ignatius Onomatopoeia: I'll pull old bony back into inventory when Lolly gets a pic...he's laggy

CathyWyo1 Haystack: It's the flow of the game that is supposed to enhance learning

Ignatius Onomatopoeia: I love Ray Harryhausen's work--got to meet him in 2006

Profdan Netizen: Very cool!

Viv Trafalgar: but if you just have a task, but no backstory - no interaction and no creative building? Iggy that ghost is getting glow all over me

Ignatius Onomatopoeia: he really inspired my imagination when I was a kid

Viv Trafalgar: Books and stories are a great basis for RP

Kali Pizzaro: so do you give the students a trigger and let them build on it by creating a scenario they can interact with and manipulate

Ignatius Onomatopoeia: poof goes the skeleton

Viv Trafalgar: I <3 that skeleton

Ignatius Onomatopoeia: @Kali, yes, and my experience in Armada was similar

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Viv Trafalgar: but i couldn't type in its lag :)

Ignatius Onomatopoeia: you'd "riff" off an event

Viv Trafalgar: right

Kali Pizzaro: but guide them back if they are loosing the focus

Viv Trafalgar: http://iggyo.blogspot.com/2009/04/armada-roleplay-dispatch-one-book.html

Zotarah Shepherd: One of the best things about RP in education is that students have to do critical thinking and make decisions based on what they know.

Ignatius Onomatopoeia: we found that using a moderator helps

CathyWyo1 Haystack: @Zotarah that is such a great way to engage student and learn

Kali Pizzaro: it is similar to the problem based learning approach we use in healthcare

Ignatius Onomatopoeia: my students have raved about this experience so far

Viv Trafalgar: Armada had some extended multi-day battle RPs as well - a gentleman named Hotspur O'Toole documented them really well for us: http://hiberniaskids.blogspot.com/2009/05/guns-up-forward-attack.html

CathyWyo1 Haystack: they don't even realize they are getting those skills but it just happens so naturally

Zotarah Shepherd: preschoolers do RP all the time with no help.

Viv Trafalgar: http://hiberniaskids.blogspot.com/2009/05/battle-of-althorn-point-part-2-hard.html

Ignatius Onomatopoeia: they admit that they never got to "just play" as kids

Viv Trafalgar: right - but the preschoolers have a set structure too

Zotarah Shepherd: So we should be able to do it for our subject areas.

Ignatius Onomatopoeia: but they need some structure so having me provide tips as the RP has helped

Margaret Michalski: @ kali, right! that is why there is so much confusion between Role play an simulation

Viv Trafalgar: and you'll see them debating very seriously about what is fair and what is not

Viv Trafalgar: (trust me, I live that every day with my 5 yo)

Kali Pizzaro: although ours are quite serious if the outcome is to be transmitted to patient care

Ignatius Onomatopoeia: last night, an actor confused a student for a servant named in our materials--thought we had brought in someone to play the servant

Olivia Hotshot: Please excuse me everyone, i have to go to a meeting. Will see you all next week when i am moderating Language Instruction in SL.

Ignatius Onomatopoeia: the student got confused

Viv Trafalgar: Are there RPs that can occur inside a simulation Margaret?

Viv Trafalgar: bye Olivia :)

Olivia Hotshot: Bye!! =)

Ignatius Onomatopoeia: but then, "went with it" by pretending to be infuriated at his old friend

Profdan Netizen: bye

Wena Merlin: bye

Ignatius Onomatopoeia: and the actor playing Roderick decided to play that as part of his madness

Ignatius Onomatopoeia: tc Olivia

Kathryn Pleides: that's great

Viv Trafalgar: that was a great example of multiple authorship on a shared storyline

Kali Pizzaro: however, they can change the scenario based on their experience. Viv yes sometimes the student plays the patient or another professional

Margaret Michalski: @ Viv, In my opinion yes, if you ask a few of my advisors no

Ignatius Onomatopoeia: so what has not worked well for those of you who have tried RP for education?

Viv Trafalgar: and also about how you can move through a 'mistake' without stopping and going back to rewrite it

Pavig Lok: In my experience some students with low empathy stumbled on RP based exercises, but could usually perform within a more structured rp-like err script

Viv Trafalgar: that's cool Kali - Margaret, your advisers mandate a split?

Dagmar Kojishi: So you can mix some of the skills of improvisational theatre into it?

Kali Pizzaro: i have used it to try to get students to feel what it is like to be the patient receiving bad news

Viv Trafalgar: @Pavig - totally right

Kali Pizzaro: but not in Sl

Margaret Michalski: @ viv from my experience in healthcare if a student goes way off the goal the patient tries to direct them a bit

Viv Trafalgar: it depends on the student as well - and teachers need to help set a support structure up

Jarrad Voom: bye Oliia

Viv Trafalgar: there's so much new that is happening when you do an RP for the first time

Birdie Newcomb: @Pavid "Low empathy"?

Ignatius Onomatopoeia: I agree, Viv--w/o that structure Usher would have flopped

Pavig Lok: ... it's not that they're incapable of roleplaying for an exercise, just that they more readily snap out of character so the experience is less fluid for them. Structure gives them a backbone to stay on track

Esme Qunhua: How important are the clothes?

Viv Trafalgar: you can give them a good Who What When Where, just like you do when you write a story

Margaret Michalski: @ iggy, absolutely especially that one night.

Ignatius Onomatopoeia: @Esme, vital to me

Kali Pizzaro: there needs to be some structure it is expected haha

Len Millar: (really doctors need to learn how to actively LISTEN to the patient more...)

Viv Trafalgar: but the who what when and where are slightly different for each player

Ignatius Onomatopoeia: I want them to forget they are in 2009

Dagmar Kojishi: There's a whole body of skills in improv that sounds like it would be helpful--"rules" that improv actors follow when interacting with each other. This sounds a lot like RP.

Ignatius Onomatopoeia: and be in 1847

Kali Pizzaro: Len yes they do as do all healthcare professionals

Ignatius Onomatopoeia: so they need threads :)

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Viv Trafalgar: clothes and interactives are huge - things that can shape your experience - from your surroundings to the signs on the walls

Len Millar: ::)))))

Mirt Tenk: I found it interesting that many of Iggy's students tried to use "period" language but some did not

Margaret Michalski: @ Len, that is what I am heading at with my dissertation

Kali Pizzaro: so you are looking for social presence and immersion Iggy

Viv Trafalgar: having some experienced players around is really valuable for the same reason as with the patients guiding an off-topic doctor

Ignatius Onomatopoeia: @Kali--yep

Len Millar: interesting!!!

Mirt Tenk: possibly the ones who didn't read the story :-)

Ignatius Onomatopoeia: It's the old game-master in me

Viv Trafalgar: hahaha

Viv Trafalgar: yes

Ignatius Onomatopoeia: LOL those slackers

Viv Trafalgar: @Mirt sometimes the people who didn't read

Kali Pizzaro: excellent

Esme Qunhua: Yesterday I was in a negotiation class and we dressed as either a military agent or a wildlife activist hippie and had to negotiate an agreement. It was very effective.

Mirt Tenk: One of them said, "Hey Girl!" to me as Madeline!

Viv Trafalgar: get the most out of the experience... in embarrassment points

Lisa Tebaldi: excuse me i must go now thank for interesting discussion:-)

Ignatius Onomatopoeia: One tip from game design--don't over-script the experience. Leave them room to go "off script"

Ignatius Onomatopoeia: thanks Lisa

Zotarah Shepherd: hehe Iggy I used to do that too... with lead figures, plastic walls trees and a grid

Richy Ryba: by by

Margaret Michalski: @ Mirt, I got a line "I don't know who you are!"

Ignatius Onomatopoeia: here's my next Q for all of you

Viv Trafalgar: that encourages them to ask questions of each other too - and interact not just with the actors

Ignatius Onomatopoeia: What do we change when we want the roleplay to be primarily educational?

Ignatius Onomatopoeia: apologies if we covered that already--big log to check!

Esme Qunhua: good question

Mirt Tenk: @Margaret, clearly, you're a murderer!

Kali Pizzaro: clear learning outcomes.

Mirt Tenk: in nice dress!

Viv Trafalgar: I'd say making sure goals are clear is really important

Ignatius Onomatopoeia: hahah

Viv Trafalgar: as well as having time to evaluate later

Mirt Tenk: I think if students don't pick up on clues they need a bit of help

Ignatius Onomatopoeia: timing, too. We could not go on for hours and hours, as gamers might

Margaret Michalski: I would say tasks and goals to make it educational

Mirt Tenk: unless you have a LOT of time

Viv Trafalgar: give students the opportunity to research their characters and the roleplay area, do some background writing, and prepare. This is a great opportunity to make literature, or science, or government studies come alive.

Kali Pizzaro: reflection

Esme Qunhua: yes @ Kali

Ignatius Onomatopoeia: I will permit students to go back later, to look for clues when the House is empty

Viv Trafalgar: and prepare who what when and where in class with your students. create supporting documents in world that back this up. Make sure the environment closely models the real world if you are doing training; but if you are doing a narrative, allow for what-ifs... give students the opportunity to see what is different when many people are adjusting the storyline, versus a single author controlling all parts of a dialog.

Dagmar Kojishi: Does it destroy the RP aspect when you use voice?

Birdie Newcomb: require some digging

Viv Trafalgar: @Dagmar, that's a great question

Mirt Tenk: technically, they didn't have text chat in the 1800's . . .

Zotarah Shepherd: Yea Viv. I wish more teachers would use RP to teach subjects.

Viv Trafalgar: I would say for me it gives me less range

Margaret Michalski: @ Dagmar, no, I am told it makes it more real

Dagmar Kojishi: Interesting. I was wondering if students would be more able to "reproduce" what they think is the period language in text or in voice.

Zotarah Shepherd: Setting is important too.

Viv Trafalgar: hehe. So there's your answer - it depends on the person.

Kali Pizzaro: Do you think people engage more in Sl roleplay compared to rl

Viv Trafalgar: Text allows you to review what was said

Ignatius Onomatopoeia: @Kali, I do

Viv Trafalgar: in a different way

Marc Rexen: It can for some period or specialized, but if the goal was to argue what is being argued in Copenhagen this week, from the point of views of specific countries, no.

Mirt Tenk: I think it depends on their SL experience level

Kali Pizzaro: ie do the shy ones engage

Margaret Michalski: @ Dagmar, unless you have a male playing a female and the other way around

Kali Pizzaro: do you get 'lurkers'

Mirt Tenk: @Kali only Iggy!

Mirt Tenk: hard to stay in character when you have problems navigating, etc

Ignatius Onomatopoeia: because on "Nerd Night" we are all a bunch of middle aged geeks staring at each other across a real table :D

Viv Trafalgar: haha

Dagmar Kojishi: lol

Kali Pizzaro: so what is the difference from rl ;-)

Mirt Tenk: easier to set up

Mirt Tenk: schedule

Viv Trafalgar: @Kali - you can fly

Kali Pizzaro: hehe

Marc Rexen: No travel for students in Moscow? :)

Ignatius Onomatopoeia: LOL Kali

Viv Trafalgar: and you can RP with people across the world

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Dagmar Kojishi: Not me. I'm an OLD geek.

Len Millar: :))

Mirt Tenk: you can recruit players from around the world

Zdenek Buchsbaum: i am from czech, but i can be here with you sharing

Viv Trafalgar: exactly @Zdenek

Len Millar: I am from Singapore

Kali Pizzaro: i was being sarcastic ;-P

Profdan Netizen: That's very cool Zdenek and Len.

Zotarah Shepherd: It is good to have some sort of major dramatic question to be solved, otherwise it gets tedious.

Margaret Michalski: @ Viv in virtual worlds I think that is Key

Viv Trafalgar: you can document the experience in different ways

Viv Trafalgar: much more easily than documenting a RL RP

Len Millar: love text

Ignatius Onomatopoeia: @Zdenek--exactly. You can do something global. Even World of Warcraft is sharded so you could not join us there

Birdie Newcomb: how do you assess?

Mirt Tenk: For educational purposes, how do you assess learning?

Mirt Tenk: great minds, Birdie

Len Millar: yes

Profdan Netizen: @Zo, dramatic question, could you expand a bit?

Ignatius Onomatopoeia: @Birdie--they write about the roleplay

Kathryn Pleides: Do you encourage team play?

Margaret Michalski: @ Birdie, some use checklists

Viv Trafalgar: Iggy's assessments are narrative

Kali Pizzaro: of course

Birdie Newcomb: so it's self-evaluation?

Viv Trafalgar: they document their experience

Mirt Tenk: What are the learning objectives for Usher Iggy?

Ignatius Onomatopoeia: Yeah--I do as little assessment as possible

Kali Pizzaro: haha

Birdie Newcomb: I like that

Mirt Tenk: to be demonstrated via the writing?

Ignatius Onomatopoeia: For Usher it's divorced from much in my class b/c the students are beta-testing

Kali Pizzaro: students are not assessment driven ;-P

Margaret Michalski: @ Birdie for med students the patient uses a checklist to assess the student

Ignatius Onomatopoeia: for a course next term

Ignatius Onomatopoeia: where the goal is clear: "How does a 3D simulation change your reading of Poe's tale?"

Viv Trafalgar: Evaluation mechanisms can vary - some immersive environments have quiz/games that allow you to pass to another task or area

Kali Pizzaro: little more than that Margaret hehe

Dagmar Kojishi: If the patient lives, then success! :)

Len Millar: yup did that for Data mining subject

Viv Trafalgar: oooh good question @iggy

Mirt Tenk: (if you read it)

Birdie Newcomb: @Margaret, that turns the tables on "rounds"

Ignatius Onomatopoeia: The Literature Alive folks invented this

Viv Trafalgar: question for the table

Dagmar Kojishi: "I didn't read it, I'm just creating a movie. " ;)

Ignatius Onomatopoeia: I was just inspired by their work

Viv Trafalgar: Is the WW I Virtual Poetry Sim RP or Simulation?

Birdie Newcomb: it was inspiring

Marc Rexen: Students, usually, don't like looking dumb in front of their peers...they'll figure out CO2 and Finances, and sea-levels, and cast it "From the best Bangladesh point of view" they can.

Ignatius Onomatopoeia: @Viv--great Q

Birdie Newcomb: The nine circles of hell got me

Birdie Newcomb: but not much roleplaying there

Margaret Michalski: @ Iggy, in 3D I am my avatar not myself. However, some aspect of the personality are the same

Mirt Tenk: hmm

Mirt Tenk: yes but we're IMing in the bg

Ignatius Onomatopoeia: @Margaret--agreed but students have not been invested in their avatars so long

Mirt Tenk: and for learning/edu purposes you have to be the educator also

Viv Trafalgar: How much of an RP is about information that one player knows but another has to learn?

Ignatius Onomatopoeia: I have a loaded Q for Viv.....

Viv Trafalgar is shocked and amazed

Mirt Tenk: if you're going to try to guide learning (when it doesn't appear to be happening)

Ignatius Onomatopoeia: after you answer her Q

Kali Pizzaro: in clinical simulation the student/s being observed are playing themselves

Kali Pizzaro: so there is a level of moderation?

Margaret Michalski: @ Iggy, well, I would think that those who are using it for the first time rally see the avatar as an image of them but not really them.

Mirt Tenk: @Viv, for Usher, depends on who in the group has read the story

Usher Tapestry

[Iggy's note: me hanging a lugubrious tapestry at Usher. Where we could not match the "gloom" of Poe's House with darkness or lighting effects, we substituted depressing images, cobwebs, and peeling paint to suggest decay and decline of a once-noble house and family]

Margaret Michalski: major typing problems today

Birdie Newcomb: ah, the title gives it away

Viv Trafalgar: @Mirt it becomes really obvious who has and hasn't read the story doesn't it

Margaret Michalski: @ viv- Oh, Yes!

Ignatius Onomatopoeia will fix all typing problems, Margaret..you earned that for your hard work with my students!

Mirt Tenk: I am not sure, b/c sometimes it is hard for me to tell if they're just struggling w/SL

Viv Trafalgar: that's kind of an evaluation mechanism

Dagmar Kojishi: I have observed students who are gamers tend to view the avatar differently (representatives of themselves) than they do characters in, say, WoW, which they tend to view as puppets.

Mirt Tenk: but I only did 3 episodes

Profdan Netizen: Iggy, how many students at a time in Usher?

Kali Pizzaro: is it read the story or understood it?

Ignatius Onomatopoeia: @Dan--3 max

Ignatius Onomatopoeia: we could do 5

Mirt Tenk: I honestly think 5 might be better

Ignatius Onomatopoeia: we may have to have 5 next time

Mirt Tenk: in terms of getting them to find clues & share information

Ignatius Onomatopoeia: because we'll have 2 sections of 20 kids

Mirt Tenk: b/c some were afraid to split up & go off on their own

Ignatius Onomatopoeia: but....don' faint, actors...we won't have many hours and will have a bigger cast :)

Ignatius Onomatopoeia: @Mirt, it surprised me HOW scared some were

Mirt Tenk: honestly, I think in a guided role play like that

Esme Qunhua: scared? Iggy

Viv Trafalgar: it is scary - especially if you haven't done this before

Mirt Tenk: if we can copy & paste local student chat into private leader chat

Ignatius Onomatopoeia: some students felt like it was "real" and told me so

Viv Trafalgar: you don't want to break something or look stupid

Mirt Tenk: it helps us all keep up & play along

Kali Pizzaro: Iggy do your students enjoy it

LoCE99Ch8 Morpork: were the scared ones named Shaggy and Scooby

Margaret Michalski: @ Iggy, yes, one asked if it is OK to ask a question

Ignatius Onomatopoeia: LOL Shaggy!

Profdan Netizen: lol

Mirt Tenk: lol

Ignatius Onomatopoeia: oh Lolly needs a pic of the skeleton for us

Ignatius Onomatopoeia: so here he comes again

Mirt Tenk: They did accuse Margaret (when she was a participant observer) of killing me!

Ignatius Onomatopoeia: boo

Ignatius Onomatopoeia: @Viv

Ignatius Onomatopoeia: What sorts of compromises did you have to make in designing Armada Breakaway? Steamfish?

Viv Trafalgar: yes sir?
Armada Panorama 2
[Iggy's note: An image of me at Armada Breakaway, the original build. Viv designed parts of it and I lived on the sim for several months, as a bookseller of strange and dangerous texts]

Kali Pizzaro: oh my

Dagmar Kojishi: Aaaaaaaaaah!

Mirt Tenk: really, the funniest thing was the female student who was afraid to be alone and she got into bed w/Roderick Usher!

Margaret Michalski: @ Mirt and no being helpful at the sam time

Viv Trafalgar: I wasn't the lead designer on Armada - Albus Weka was - and Armada was built because we were all inspired by China Mieville's novel The Scar. Part of the education of that sim was building it - part was living in it... and what a warren the characters of the Scar had to play in.

Kali Pizzaro: would you believe i missed that the first time lol

Ignatius Onomatopoeia: I loved that moment. I died laughing...as did the students

Viv Trafalgar: In Steamfish, we weren't as limited by prim count, because it was on opensim - but we still had to work to pare down to the main meaning a lot - a good number of very complex activities eventually came out because they were too hard to achieve in a short amount of time.

Viv Trafalgar: Armada was a residential RP idea - which was a very complex thing to do in any virtual environment - and it required a constant attention from the sim managers. Community RP doesn't work on a schedule - people log in and want to play... we did some great things, but educational RP has a scheduling advantage - you know when things are going to happen, and what the boundaries are. Steamfish had very particular boundaries - and is quest-driven in order to move the narrative along while passing the information on.

Viv Trafalgar: making design decisions based on ease of use, lag, and rez time (the amount of time it takes before a sim's grayed prims turn to color) is part of the balancing act when you're building an interactive sim. I think my colleagues from Rezzable can speak brilliantly to that, as they've been doing an extraordinary job at it for many many years.

LittleToe Bartlett says simply "box"

Mirt Tenk: That's also part of building an edu sim, Viv

Viv Trafalgar chokes

Margaret Michalski: @ Viv at least for me lag is a problem at times with the usher

floating Skeleton: Touched.

Ignatius Onomatopoeia: yes

Viv Trafalgar: @LT you owe me a new monitor

Kali Pizzaro: so you end up with a number of pedagogical frameworks at the end of this. constructivism, social constructivism, situated learning, etc etcfantastic

LittleToe Bartlett: :)

Ignatius Onomatopoeia: one issue with Usher

Mirt Tenk: @Margaret did you check your lag meter?

Mirt Tenk: I was on wireless & didn't have lag

Viv Trafalgar: Lag is a huge issue -

Ignatius Onomatopoeia: we had novice student builders do the first bit

Ignatius Onomatopoeia: and I've been cleaning up ever since

Viv Trafalgar: and it depends as much on the scripted objects as on the build

Ignatius Onomatopoeia: true

Viv Trafalgar: right @Pavig?

Ignatius Onomatopoeia: we are trying to reduce that too

River Aarde: @kali performance, performativity

Margaret Michalski: @ Mirt it was mainly after the updaet but I will not get into that

Ignatius Onomatopoeia: but prim count is enormous

Mirt Tenk: oh noooo

Kali Pizzaro: indeed the list goes on

Ignatius Onomatopoeia: that skeleton is 168 prims

Mirt Tenk: oh my!

Viv Trafalgar: Armada was a gorgeous build - the first version -

Viv Trafalgar: but if you didn't come round to it often, it took a while to load

Kali Pizzaro: can i be a character. i command no fee

Kali Pizzaro: ;-p

Viv Trafalgar: one of the reasons was that all the prims in the sim were concentrated in a vertical stack -

Mirt Tenk: I actually teach a class on optimizing textures to reduce lag

Viv Trafalgar: and the SL client's draw distance is horizontal...

Viv Trafalgar: that's a great class to teach @Mirt

Zotarah Shepherd: It would be nice to have many places in SL already built where classes could do RPs too

Ignatius Onomatopoeia: @Mirt, I'm going to be signing up for that class!

Mirt Tenk: I'm going to start doing it w/IVC also

Ignatius Onomatopoeia: Zo, you bring me to my final Q

Ignatius Onomatopoeia: Where in SL can we learn more about effective roleplay?

Ignatius Onomatopoeia: SLURLS and URLS welcome for the transcript

LoCE99Ch8 Morpork: Perhaps we could develop a list of sims available for RP?

Zotarah Shepherd: Avilion has good classes in RP

Viv Trafalgar: first off, right here at SLER - your colleagues, including Iggy, Scott, and me, as well as many others, have been putting our money where our mouth is, so to speak. Firery Broome ran a great teachers workshop at University of Delaware last spring to help her faculty get its feet wet in this topic and many others.

Pavig Lok: oh there's a bajillion things that contribute to lag, but if you have a bunch of builders and scripters it becomes difficult to debug exactly what's the main contributors

Viv Trafalgar: there are many communities in SL dedicated to all kinds of role play - as there are in many games, and even in the old MOOs - and some fascinating discussions about character and rules of engagement take place on community nings regularly ... by people who are talking about it because it is what they like to do - tell stories - , not because it's an assignment.
Armada friends
[Viv--at left--and other Armada Breakaway citizens on a shopping spree]

Margaret Michalski: @ Iggy, from the Medical side there are several like the quest we had with Kali as moderator

Viv Trafalgar: Publications like Prim Perfect and the Primgraph (a steamlands publication) and rezzable.net often address RP issues. As does Global

Kids, and blogs like Iggy's In a Strange Land.

Mirt Tenk: @Pavig which is why you have to train them & set standards up front :-)

Viv Trafalgar: true enough @Mirt

LittleToe Bartlett: Mirt, even the pros make mistakes in that department, sometimes

Mirt Tenk: we all do!

Mirt Tenk: but it helps to plan carefully before building

Ignatius Onomatopoeia: BTW, I'll stay for a few minutes after we end today to invite anyone to the VWER group who needs an invitation

Ignatius Onomatopoeia: IM me

Viv Trafalgar: I have some links to things people might find helpful

Ignatius Onomatopoeia: any last questions for our group?

Viv Trafalgar: can I end with a quote?

Mirt Tenk: I'd love to see those Viv

Ignatius Onomatopoeia: @Viv, please paste them in

Viv Trafalgar: ok

Margaret Michalski: Is there any one or two good sources about RP

Viv Trafalgar: Some recent publications about role play in Virtual Worlds, as well as real-world uses for roleplay and immersive narrative:

Viv Trafalgar: and the last one is a piece of a quote from an Aether Salon transcript

Viv Trafalgar: where a character - truly skilled in RP explains the value of an evil overlord

Viv Trafalgar: From Doc Obelensky (of New Babbage) the following statement about Evil Overlords: (http://aethersalon.blogspot.com/2009/01/villains-edited-transcript.html)

"a Villain, as opposed to your everyday thug, is a person of style. One can't just bash someone over the head, and expect to be a noted villain. Now then, I suppose you are all thinking 'Why, oh why, is my life plagued with Doctor Obolensky, that horrible villain and stylish man about town?' Well, the answer is rather simple. You lead boring, ordinary lives. And yet, you lack the drive, the vision, and the ability, to crush your neighbors with giant mechanical lobsters.

So of course, someone has to do it for you, or you'd all end up with nothing to talk about. Now then...I'm a genius, and I could have chosen, at some point, to follow the path of the hero. But, let's face it. Although better than you rabble, heroes have a significant down side.
Do heroes get to ride about in giant mechanical lobsters, crushing buildings beneath their oversized claws? No! Being a villain is simply more fun."

Iggy's Note: One link I'd meant to add didn't get in the transcript: Chris Gibson's (Texas State Technical College) using roleplay to teach students etiquette for interviewing, dressing, and dining before meeting prospective employers: http://iggyo.blogspot.com/2009/03/teaching-etiquette-in-virtual-world.html

Ignatius Onomatopoeia: @Margaret, I'm being serious...the Dungeons & Dragons books

Ignatius Onomatopoeia: esp. the one for game masters

Ignatius Onomatopoeia: it talks about how to set the stage for RP

Kathryn Pleides: thanks for the urls

Kali Pizzaro: Oh Iggy do you have all the figures

Zotarah Shepherd: I used to play D&D a lot ages ago. It was fun.

Ignatius Onomatopoeia: @Kali, about 200 I painted myself--and I go good work, actually :)

Ignatius Onomatopoeia: these are great, Viv! anyone got more? I'll put them in the top of the transcript

Kali Pizzaro: haha

Zotarah Shepherd: Thanks Viv

Kali Pizzaro: great session Iggy

Lolly Dovgal: Thanks for these great examples and resources.

Kathryn Pleides confesses to being a DND geek so much as to have written own rules book to fix problems in official version

Kali Pizzaro: fitted seamlessly with mine last week haha

Viv Trafalgar loves that quote

Mirt Tenk: lol

Ignatius Onomatopoeia: LOL I'm going to make a giant mechanical Lobster now--thanks all!

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Mirt Tenk loves it too!

Dagmar Kojishi: Very good! Thanks all!

Kathryn Pleides loves the Evil Overlords List

Margaret Michalski: Thanks

Ignatius Onomatopoeia: see you all next week for Olivia's session

Ignatius Onomatopoeia: LMK if you want to be invited to VWER now

Viv Trafalgar: Thanks for having me here!

Zdenek Buchsbaum: Thanks, great.

Margaret Michalski: I will see some of you in a bit

Mirt Tenk: ty Viv, very informative!

Kathryn Pleides: yes, thanks!

Kali Pizzaro: great Viv

Wena Merlin: Thanks! See you next week!

Ignatius Onomatopoeia: see some of you at House of Usher in an hour :)

Zotarah Shepherd: hehe

Zotarah Shepherd: Thank you Viv

Mirt Tenk: hope it goes well!

Ignatius Onomatopoeia: we'll do a tour next semester, btw

Zotarah Shepherd: Thanks you Iggy

Kathryn Pleides: I'd love to come, but I have to head back to work for a meeting.

Kali Pizzaro: look forward to my bit part next semester

Kathryn Pleides: Perhaps if you have it open another time...

Mirt Tenk: TY iggy, get some sleep!

Pavig Lok found out yesterday that lobsters can live for 100 years and was impressed

Kali Pizzaro: ok night night folks

Ignatius Onomatopoeia: @Mirt, I'll quote Viv.."sleep is for babies"

Kali Pizzaro: take care

LoCE99Ch8 Morpork: Excellent program, as usual.

Mirt Tenk: @Pavig the ones that don't get eaten, that is!

Viv Trafalgar: hahaha

Mirt Tenk: lol

Ignatius Onomatopoeia: LOL

Mirt Tenk: "sleep is for beginners"

Viv Trafalgar: you pay attention @Iggy

Ignatius Onomatopoeia: Poe is warping us

Len Millar: THANKS YOU for organising this talk!!!

Mirt Tenk: that was the intro quote to a book on developing Interactive Multimedia published in 1995.